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Olha Karahoz

3D Artist | Game Development | Environment Design

Hi there! I`m Olha,a highly skilled and passionate 3D artist specializing in creating assets and environments for the gaming industry. With a strong background in traditional art, architecture, and game development, I bring a unique blend of artistic creativity and technical expertise to my work. My focus is on delivering high-quality assets that enhance the player`s experience and contribute to the success of each project I undertake.

WORK EXPERIENCE

3D Artist / Gameloft (Jul 2015 – Present)

  • Dragon Mania Legends (3D Artist/Generalist, May 2023 - Present)

    • Character sculpting and rigging.

  • Idle Siege (3D Artist/Generalist, May 2022 - May 2023)

    • Character and environment model creation, game model optimization.

    • Creating high-poly models for marketing purposes.

  • MinionRush (3D Generalist, Feb 2017 – May 2022)

    • Environment asset creation, full cycle of creating props, characters, and new game environments.

    • Implementing assets in the game engine.

  • Asphalt 8 (Vehicle/Environment Artist, Jul 2015 - Feb 2017)

    • Vehicle asset creation, hard surface modeling, and texturing.

    • Setup vehicle rigs in 3DsMax and implementing assets in the game engine.

    • High-poly and Low-poly environment asset creation, texturing, and material setup for game levels.

    • Implementing environments in the game engine, optimizing asset production pipelines.

3D Designer / Freelance (Jan 2015 – Jul 2015)

  • Private architectural projects:

    • Design, construction documents, making interior visualizations (lighting setup, rendering).

    • Furniture asset creation (modeling and texturing).

Architect / AROF (Jul 2013 – Jan 2015)

  • Several architectural and urban design projects

    • Architectural projects development: schematic design, production of construction drawings, construction administration (all design phases of architectural services).

    • Making interior and exterior visualizations.

 
CORE SKILLS:
  • Creating high and low-poly 3D assets, characters, and environments using industry-standard software.

  • Proficient in sculpting, modeling, texturing, unwrapping, and retopology processes.

  • Basic rigging/skinning and animation skills to bring life to characters and assets.

  • Experienced in working with commercial (UE) and custom game engines, maximizing the visual impact of each project.

  • Quick learner, constantly staying up to date with the latest techniques in the field of 3D artistry.

  • Detail-oriented with a keen "empathy" for the visual style of the project, ensuring consistency and coherence.

  • General understanding of game development pipelines and the ability to optimize assets for better performance.

  • Effective communication in multi-disciplinary teams, collaborating with programmers, 2D artists, animators, and designers.

  • Strong sense of composition and lighting, along with an intuitive feeling of scale.

  • In-depth knowledge of human and animal anatomy for realistic character design.

EDUCATION:
  • Master of Architecture and Urban Planning degree - Kharkiv National University of Municipal Economy (2007 – 2013)

  • Course in Design: Creation of Artifacts in Society - University of Pennsylvania (2012 – 2013)

  • Virtual Reality Specialisation - University of London (2022)

  • Organic World building in UE5 course - Computer Graphics Master Academy (2023)

TECHNICAL SKILLS:
  • 3Ds Max (15 years of experience)

  • Photoshop (17 years of experience)

  • ZBrush (10 years of experience)

  • Maya (4 years of experience)

  • Blender (3 years of experience)

  • UE4/5 (3 years of experience)

  • Marmoset Toolbag

  • Marvelous Designer

  • Substance Painter

  • Substance Designer

  • SpeedTree

  • After Effects

  • PremierePro

  • Unity

I'm always excited about new opportunities and projects. If you're interested in discussing the possibility of cooperation or have any questions, feel free to reach out to me.

Contact:

Phone: +44 738 8266 602 (UK)

Pembrokeshire, Wales

E-mail: olhakarahoz@gmail.com

LinkedIn

Artstation

© olha_karahoz_3d, 2021-2023.

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